Health

health_icon_the_surge_2_wiki_guide_44px
 Type Primary Stat

Health in The Surge 2 is a Primary Stat. Health determines your character's current health points. You can see your health bar in the lower-mid part of the screen as a red bar. Health can be restored by using Injectables or by using a Medbay

 

Health Use:

  • Your character starts with 300 health points.
  • Health determines your character's current health points.
  • You can see your health bar in the lower-mid part of the screen as a red bar.
  • Health can be restored by using Injectables or by using a Medbay
  • You can lose health points by receiving an enemy attack, by environmental damage or by falling from a high place.
  • If your health reaches 0 points your character will die and you will respawn at the last Medbay you used.

How to increase Health:

  • You can spend 1 module point to increase your maximum amount of health.
  • From 0 to 20 you gain 7-8 health for every module point.
  • From 21 to 100 you gain 6-7 health for every module point.
  • From 101 onwards you gain 3-4 health for every module point.
  • At 100 module points you will have exactly 1000 health.

Notes and Tips:

Stats
Attack Speed  ♦  Damage  ♦  Damage Armored  ♦  Damage Unarmored  ♦  Defense  ♦  Electricity Damage  ♦  Electro Resistance  ♦  Energy  ♦  Energy Gain  ♦  Exo Core Power  ♦  Fire Damage  ♦  Fire Resistance  ♦  Impact  ♦  Nano Damage  ♦  Nano Resistance  ♦  Poison Resistance  ♦  Power Consumption  ♦  Stability  ♦  Stamina  ♦  Stamina Cost Evade  ♦  Stamina Cost Run  ♦  Tech Scrap  ♦  Venom Damage

 

 




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