Combat in The Surge 2 is dynamic and extremely challenging at times. Similar to Lords of the Fallen and Dark Souls, the game is in third person and will feature various sci-fi inspired Weapons and Armor that provides different stats.
Combat for The Surge 2 explains the basic combat mechanic of the game and the associated actions that you can execute. Combat in The Surge 2 is very similar to Dark Souls or Bloodborne. Players have a Stamina bar which can be used to attack, dodge and block. Different Weapons have different attack patterns and moves that difference them from each other. Depending on your impact, your strike can knock enemies to the ground, launch them in the air, stagger them, or not impress them at all.
Body Parts and Killing Blows:
When you are pointing the camera at an enemy, you can use the “Lock Target” button, allowing you to follow all his movements. You can then use the “Cycle Body Part” button, which allows you to cycle through all the enemy body parts and attack them.
By continually attacking a specific body part, you can damage it until the bar is depleted. Then, if you have energy available, the interaction button will be shown on top of the enemy head. Hold the interaction button, you will perform a killing blow cutting the enemy in that part.
There are four type of body parts:
- Un-armored: They are circular and light-blue. They are the weakest parts. You can quickly kill an enemy by attacking unarmored parts. When you perform a killing blow the enemy won’t drop any items for that part. If you cut an arm holding a weapon, you will still get that weapon. (You still get Tech Scraps)
- Armored: They are shown as a yellow shield. They provide more protection and are harder to brake. When you perform a killing blow, the enemy will drop the schematics of the part and components. (It will still provide Tech Scraps)
- Armored body parts with attachments: They are shown as a yellow shield with red in the inside. They are the most protected part and the hardes to brake. When you perform a killing blow, the enemy will drop Implants and implant crafting components. (It will still provide Tech Scraps)
- Un-armored body parts with attachments: They are circular and light-blue with red in the inside. They are not armored and therefore easy to cut. When you perform a killing blow, the enemy will drop Implants and implant crafting components. (It will still provide Tech Scraps)
Enemies that are not killed with a killing blow don’t provide any items but still provide Tech Scraps.
Health refers to the amount of Health Points a player has. When players are hit, your health will be reduced. Players can restore health by using injectables or First Aid Stations that are scattered around the map.
Health can be upgraded by spending Module Points at Medbay.
When health reaches zero, the player dies and all the Tech Scrap he has will be dropped at the same location.
There is a timer displayed on the top left corner. If the times runs out, the Tech Scrap will be lost permanently. Defeating an enemy will add 20s to the timer. Being close to your lost Tech Scrap will slowly heal you, picking it up will fully replenish your health.
Stamina is the energy of a character that is used to perform various actions such as attacking, blocking, jumping, and sprinting. This makes Stamina an important aspect of combat as it limits your actions. If the stamina has been completely depleted, your character won't be able to attack, block, sprint nor jump until it is replenished. Stamina will quickly replenish if you stop spending it for a brief period of time.
Every attack in a combo has a perfect timing window. If you time your attacks properly, they will cost less stamina. The stamina bar will flash upon success.
Stamina can be upgraded by spending Module Points at Medbay’s.
Players can utilize a resource called Energy that fills up by hitting enemies or blocking incoming attacks. The energy bar is divided in sections, each section grants 1 energy point. When a section of the bar is filled, the player can spend it on or to perform killing blows.
After 25 module points spent on energy, you get an additional battery slot.
If you stop hitting enemies for a period of time, a sound will start playing and a section of the bar will begin to flash. If you don’t consume or spend the energy, it will be lost.
You can find Battery charges dropped on some locations or dropped by some enemies upon defeat. When picked up, they provide with 1 energy point.
Energy can be upgraded by spending Module Points at Medbay.
Your attacks will consist of two types:
- Horizontal Attacks: These attacks will allow your character to perform normal attacks from the side that deal moderate damage and consume moderate amount of stamina.
- Vertical Attacks: They are slower but deals more damage. They consume a high amount of stamina
- Charged Attack: By holding either the Horizontal or Vertical attack keys, the character will ready a charged attack (you will hear a noise when the attack is ready to be unleashed). Charged attacks may be a powerful attack or a succession of small attacks. Charged attacks also provide additional energy when the enemy is hit. Each weapon type has unique charged attacks. Depending on your impact, your charged attacks can knock enemies to the ground, launch them in the air, stagger them, or not do anything at all.
- Jump Attack: You can perform a leap attack by jumping at an enemy and pressing an attack button. You can also attack an enemy when falling from a high place by pressing the attack button.
- Block: You can perform a directional block by pressing the block button and the direction you want to block. Depending on how you block the attack, it can be completely deflected or the amount of damage reduced. If you successfully block an attack, you will gain some energy.
- Backstab Attack: A Backstab is an attack that can be performed from the back of an enemy at close range if it hasn’t noticed you. Backstab attacks deal a large amount of damage. In order to perform a backstab, press and hold the walk button until you see a circular red mark on the enemy’s back. Press the horizontal attack button to initiate. You will be invincible to any attacks while performing it.
After you have defeated Warden Garcia Boss, you will acquire a combat drone. There are many modules for the combat drone, by pressing the combat drone button you can deploy it and by pressing the combat drone button again it will perform an attack.
This may be used to lure distant enemies or to kill enemies that are out of reach.